UI/UX design
Screens that make sense the first time
Good design feels obvious. We get there by listening to users, sketching simply and testing early.
- Research
- Flows
- Prototypes
- Design systems
What is the difference between UI and UX?
UX (user experience) is about whether people can do what they came to do — the steps, the order, the words. UI (user interface) is how each screen looks and behaves. We do both, because a beautiful screen in the wrong place still confuses people.
How do you work out what users need?
We talk to them. A handful of short conversations or watching a few people try a task reveals most problems. We also read your support emails and reviews — they are full of clues.
What will I actually receive?
- A simple map of the main journeys
- Wireframes showing layout and content
- A clickable prototype you can try on your phone
- Finished visual designs
- A component library so new screens stay consistent
- Notes on accessibility for each component
Do you design for accessibility?
Always. Colour contrast, text size, focus order and clear labels are part of every design decision, not a check at the end.
Quick test: read your own home screen
Answer honestly. We will suggest where design help would make the biggest difference.
Answer the questions to see a suggestion.
Want a second pair of eyes on your product?
Ask for a design review